pub(crate) struct Ping();Trait Implementations§
Source§impl<ActorSystemT, Actor1RefT, Actor2RefT> TypedMsgHandler<Ping> for Actor1<ActorSystemT, Actor1RefT, Actor2RefT>where
ActorSystemT: ActorSystemHandle + Debug + Clone + Send + 'static,
Actor1RefT: ActorRef<Ping> + Clone + 'static,
Actor2RefT: ActorRef<Actor1ToActor2<Actor1RefT>> + Clone + 'static,
impl<ActorSystemT, Actor1RefT, Actor2RefT> TypedMsgHandler<Ping> for Actor1<ActorSystemT, Actor1RefT, Actor2RefT>where
ActorSystemT: ActorSystemHandle + Debug + Clone + Send + 'static,
Actor1RefT: ActorRef<Ping> + Clone + 'static,
Actor2RefT: ActorRef<Actor1ToActor2<Actor1RefT>> + Clone + 'static,
impl ActorMsg for Ping
Auto Trait Implementations§
impl Freeze for Ping
impl RefUnwindSafe for Ping
impl Send for Ping
impl Sync for Ping
impl Unpin for Ping
impl UnwindSafe for Ping
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more